Control Effects

Some heroes can inflict control effects that significantly impact the course of a battle. Heroes affected by control effects cannot perform certain actions.


Stun

The stun effect looks like a swirl of stars. А stunned hero cannot move or attack.

control effects stun.gif

There are two ways to stun an opponent:

  1. Deal damage higher than 20% of the opponent's maximum health in one attack.
  2. Cast a skill that applies stun.

Blind

The blind effect looks like a crossed-out eye. A blinded hero misses any physical damage, either attacks or abilities.

control effects blind en.gif


Silence

The silence effect looks like a mask with a crossed-out mouth.

control effect silence.gif

A silenced hero can only deal physical damage and use skills that scale with physical attack. In other words, they cannot cast skills that:

For example, Cornelius' ultimate skill deals physical damage but scales with magic attack. Since it depends on magic attack, he cannot use it while silenced.


Slow

The slow effect looks like a snowflake. A slowed hero has reduced basic attack speed and increased abilities' cooldowns.

control effects slow.gif


Charm

The charm effect looks like a heart. A charmed hero cannot attack or cast abilities. This effect can be removed if a hero is damaged by any other character except the one who applied this effect.

control effects charm.gif


Mind Control

The mind control effect looks like a spinning coin. A hero who is under the effect of mind control fights on their opponent's side and can use basic attacks and skills, except for the first ability.

control effects mind control.gif


Sleep

The sleep effect looks like a blue haze around a hero. A sleeping hero cannot move or attack, but wakes up early if they receive a certain amount of damage.

sleep_control_effect.gif

A gray bar above a sleeping hero shows how much more damage is needed to wake them.


Sleepiness

The sleepiness effect looks like a crescent moon. Each stack reduces the affected hero’s physical and magic attack. The effect can stack up to three times. When a hero has three stacks of sleepiness, Somna can turn them into a sheep with her skill. In that state, the hero cannot attack and tries to run away.

sleepiness_sheep_control_effect.gif


Other Effects

Special signs do not mark some control effects, such as:

  • Throwing in the air:

control effects throw.gif

  • Displacement:

control effects displacement.gif

Heroes that are under any displacement effect can neither attack nor use their skills. These effects can be blocked. For example, Celeste's Purifying Sphere clears and blocks negative effects, including displacement or throwing in the air.

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