Adventures

Adventure is a cooperative mode where you can team up with two of your Guildmates. It becomes available once you reach team level 40. You can get to the game mode through Sanctuary in Celestial City:

сelectial city sanctuary.jpg

Note: When you open Sanctuary for the first time, you will have to play the tutorial Adventure.


General Information

You can create a public or a private group to start an Adventure. A public group is available to all Guildmates, whereas a private one can only be accessed by invitees. To join your group, a Guild member should have a team level high enough for the selected Adventure and not participate in any other Adventure. Any Adventure you create or join remains active for 7 days and closes automatically when the timer runs out. 

There are 13 different Adventures in the game. They vary in difficulty levels and the strategies that you need to apply.


Buffs

When you select an Adventure, you will see the required team level, possible rewards, and buffs of the day. Hover your mouse cursor over the buff's icon to read its description.

buffs.png

These buffs apply to your team, opponent squads, and bosses. They boost heroes based on their role, e.g., healer, support, etc.

The buffs are selected randomly and automatically reset at 02:00 AM UTC.

Buffs ensure a slightly different experience every time you start an Adventure. Thus, you should consider daily buffs when assembling your team.


Portal Charges

portal_charge.png To start an Adventure, you need to spend one Portal Charge.

You get one Portal Charge with the daily reset at 02:00 AM UTC. You can store up to three Portal Charges. If you reach this maximum, you will not get a new Charge when the game day resets.

Portal Charges cannot be purchased. Sometimes, you can earn them during special events, as a reward for Guild Quests, or get them for free in our official communities. You can get these Portal Charges even if you already have a maximum of three.


Moving Across the Map

Once you start an Adventure, you get a certain number of Action Points. You need them to move across the map. Each move costs one Action Point.

You can find available Action Points under Adventure's members in the upper-left corner:

available action points.png

Note: Adventure Action Points cannot be purchased, transferred, or refilled in any way, so spend them wisely.

You will find various opponents and points of interest on the map:

squad.png Squads are ordinary opposing teams. 
eye.png Eyes of Harbinger buff other squads. You need to defeat them first to remove the buff.

eye of harbinger.png

altar.png Altars of Power offer you a choice of three buffs to boost your team. Each group member can select one buff, making it unavailable to the others.

altar buffs.png

boss.png The boss is the final opponent. You will get the big reward chest for beating him.

Battles

  • Opponent teams are gathered randomly. However, some heroes are attached to specific squad locations and appear in every battle.
  • If you cannot defeat an enemy squad in one attempt, their health and energy will not be reset to default values.
  • You cannot retreat from a battle once you have started it. However, you can always skip it. The fight will be finished on Auto mode.
  • You cannot attack a squad if another player is already fighting them, but you can watch the battle.

Chests and Raid

The primary rewards of any Adventure are three small and one big chest.

Small chests are unlocked as you defeat ordinary opponents and earn points. Each victory brings you 20 points. You can hover your mouse cursor over the chest to view the required points:

adventure chests.png

To open the big chest, you need to beat the boss.

Once you complete an Adventure and open all four chests, this Adventure becomes available for a raid. The raid function allows you to complete the Adventure and claim the chests instantly. Raids are available until the daily reset at 2:00 AM UTC. Raiding an Adventure consumes one Portal Charge.


How to Leave an Adventure

Once you defeat the boss or every player on the team spends all their Action Points, you can finish the Adventure by pressing the End the Adventure button.

end adventure.png

You can also leave an Adventure whenever you want through the Log menu:

  1. Press the Log button in the bottom-left corner of the game screen.

    adventure log.jpg
  2. Click Leave Adventure.

    leave adventure.png

Note: When a player leaves an Adventure, they cannot be replaced. Their spot will be marked with a Left message.

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